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Game info
Spectrum

Match Day II

Match Day II
GenreSoccer/Football
DeveloperOcean Software
PublisherOcean Software
Released1987
Rating
Graphics:7.0
Sound:6.0
Gameplay:8.0
Overall:7.0
Reviewed byndial
Match Day II is a soccer game and the 1984 Match Day's sequel. The game was released in 1987 for the Amstrad CPC, ZX Spectrum, MSX and Commodore 64 home computers.
 
Review
Match Day IISTORY / GAMEPLAY
Match Day II is a soccer game so the main purpose is (what else?) to win! It includes a league between 8 fictional soccer teams (Ritman Utd,Soccerama,Bombay Mix,Darnell City,Ocean Blues,Legs Eleven,Kevs Cosmos,Stevens FC). The new gameplay features a 'Kickometer' which will help you (or not) strike your kicks and headers. The higher the meter, the faster (and longer) the ball will go. OK, the original Match Day is surely good but the sequel is even better. It's more playable though its slow pace. More on that, the computer (opponent) team is virtually perfect (computer teams get very tough to win in higher levels) and this makes Match Day II frustrating at times. But the game is good enough to capture your interest, even today.

GRAPHICS / SOUND
The Sinclair ZX version is colorful though it has the "classic" color-clash problem. But it does not affect the gameplay. Overall, the graphics are more functional than superlative and better defined than the original. The sprites are well drawn and move relatively smooth though the gameplay is very slow (as in all versions). The ZX version features an intro tune and some basic in-game sound effects.
 
Screenshots
  • Match Day II
  • Match Day II
  • Match Day II
  • Match Day II
  • Match Day II
  • Match Day II
 
Gameplay sample
 
Comparable platforms
Amstrad CPC
Commodore C64
Sinclair ZX Spectrum
 
Hardware information

ZX Spectrum

ZX SpectrumCPU: Z80 @ 3.5 MHz
MEMORY: 16 KB / 48 KB / 128 KB
GRAPHICS: Video output is through an RF modulator and was designed for use with contemporary portable television sets, for a simple colour graphic display. Features a palette of 15 shades: seven colours at two levels of brightness each, plus black. The image resolution is 256x192 with the same colour limitations.
SOUND: Early models (48k) had sound output through a beeper on the machine itself. This is capable of producing one channel with 10 octaves. Late models (128k) fetured a three-channel audio via the AY-3-8912 chip, MIDI compatibility
read more...
The ZX Spectrum (default) color palette
3bit RGBi 15-colors palette (15 on screen)
 
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